=head1 TITLE Cache byte-compiled programs and modules =head1 VERSION Maintainer: Simon Cozens Date: 25 Sep 2000 Mailing List: perl6-internals@perl.org Number: 301 Version: 1 Status: Developing =head1 ABSTRACT Python does it. Java does it. It's time we did it. =head1 DESCRIPTION When Perl runs a program, it's compiled to bytecode and then the bytecode is executed. Now, what you could easily do is stop after compiling and dump out the bytecode to save you compiling it next time the program is run. In Perl 5, this is slow, because it's quicker to recompile than to read in the bytecode. In Perl 6 it'll be quick, and I'll have some suggestions as to how to speed it up soon. So, we check for the existence of a C<.plc> file before running a program; if the C<.plc> file is newer than the program, we use that instead. If there isn't a C<.plc> file or it's older than the program, recompile and dump the bytecode to a C<.plc> file. Naturally, this gives us the best speedup for modules which change very, very infrequently, rather than programs which can change a lot during development. Maybe you only want to do this for modules, then. =head1 IMPLEMENTATION Perl 5.6 has the elements of support for C<.plc> files, but it doesn't tell anyone about this: have a look at C in F. (Hmm, it's not in 5.7.0, but I could have sworn I've seen it in there in the past.) I also threw out a module called C onto p5p a few months ago, which implemented the thing as a coderef on C<@INC>. Implementing it in C is a cleaner way of doing it, however. =head1 REFERENCES None.